Senior Animator (Series)
We are looking for a passionate and experienced Senior Animator to join our Series Animation Department. You will be responsible for delivering high-quality character animation for cinematic and episodic productions, ensuring performance, emotion, and storytelling are conveyed effectively.
Requirements
- Minimum 4–6 years of professional animation experience in 3D animation or cinematic series production.
- Strong understanding of body mechanics, facial expression, and character acting.
- Proficient in Autodesk Maya.
- Experience in 3ds max and blender is a plus.
- Strong sense of teamwork, adaptability, and responsibility under production deadlines.
- Passionate about storytelling and character performance.
Senior Animator (Game)
We are seeking a skilled Senior Animator to join our Game Animation Department, working on real-time animation for AAA and high-quality game projects. You will collaborate with the team to create expressive and responsive in-game animations that enhance gameplay and player experience.
Requirements
- Minimum 4–6 years of experience in game animation or real-time projects.
- Strong grasp of body mechanics, timing, and animation principles for gameplay motion.
- Proficient in Autodesk Maya (experience with MotionBuilder or Unreal Engine is a plus).
- Experience working on AAA or mobile games preferred.
- Solid understanding of in-engine motion and implementation.
- Team-oriented mindset, strong communication, and passion for delivering polished animation.
Internship
As a CG Intern at Pixelline Production, you will be working on an active production of an animated-series for fully-paid 12-weeks period. Productions are targeted to require a range of modeling, shading, rigging, animation, lighting, and vfx CG skills. Depending on the active project at the time, you may be tasked with projects in any of these areas.
Qualification
- Student currently under-going academic study of CG and animation related course.